AI Insights · Timothy · October 2023
Top 5 Sandbox Games on Android in Netherlands Q3 2023
Discover the performance trends of the top sandbox games on the Android platform in the Netherlands during Q3 2023, with data insights from Sensor Tower.
In the third quarter of 2023, the sandbox games category on the Android platform in the Netherlands showcased interesting trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the top 5 sandbox games during this period, based on data from Sensor Tower.
Roblox demonstrated strong performance in Q3 2023. Weekly revenue fluctuated between $25K and $32K, peaking at around $32K in the last week of September. Downloads saw a peak of 7.8K in mid-July but experienced a decline towards the end of the quarter, ending at 4.7K. Weekly active users remained robust, starting at 657K in late June and reaching a high of 751K in late July, before tapering off to 613K by the end of September.
Block Craft 3D:Building Game from Wildlife Studios saw modest revenue, ranging from $10 to $90 weekly, with a peak of $90 in early August. Downloads were relatively stable, hovering around 1.7K to 1.9K throughout the quarter. The game maintained a consistent weekly active user base, starting at 19K and slightly decreasing to 17K by the end of September.
Block Crazy Robo World did not generate any revenue during Q3 2023. However, it experienced a varied download trend, peaking at 1.9K in late July and dropping to 1.2K by the end of August before slightly recovering to 1.4K in late September. Weekly active users showed a positive trend, starting at 7.7K and rising to 9.2K by the end of the quarter.
Town Building Life Simulator from XGame Global had a low revenue range, fluctuating between $17 and $81 weekly, with a notable peak of $81 in mid-July. Downloads showed an upward trend, starting at 883 in late June and reaching 1.4K by mid-September. Weekly active users also increased, starting at 4.1K and peaking at 4.7K in mid-September before ending the quarter at 4.4K.
The Sims™ FreePlay by Electronic Arts had a steady revenue stream, ranging from $1.9K to $3.2K, peaking at $3.2K in mid-September. Downloads varied significantly, peaking at 1.9K in mid-July and experiencing a low of 623 in early September. The weekly active users saw growth from 6.4K in early August to 8.3K by late August, ending the quarter at 7.7K.
For more detailed insights and data, visit Sensor Tower.